Bwin Data API

Bwin API for Pre-Match Odds Data

Access pre-match odds from Bwin for Soccer, Basketball, Tennis, Ice Hockey, Baseball, American Football, and Cricket. Normalized markets, paginated endpoints, and full Swagger documentation. One API key for all bookmakers.

What a Bwin API Response Looks Like

GET /api/bwin/soccer/events?page=1&limit=5
{
  "total": 98,
  "page": 1,
  "limit": 5,
  "totalPages": 20,
  "hasNextPage": true,
  "events": [
    {
      "sport": "soccer",
      "country": "England",
      "league": "Premier League",
      "eventId": "51293847",
      "home": "Manchester City",
      "away": "Arsenal",
      "live": false,
      "startTime": "2026-04-25T19:30:00.000Z",
      "markets": [
        {
          "canonicalMarket": "MATCH_RESULT",
          "rawName": "Match Result",
          "period": "FULL_TIME",
          "isActive": true,
          "marketId": "1.987654321",
          "selections": [
            {
              "canonicalOutcome": "HOME",
              "rawName": "Manchester City",
              "odds": 1.85,
              "isActive": true,
              "selectionId": "59182736"
            },
            {
              "canonicalOutcome": "DRAW",
              "rawName": "Draw",
              "odds": 3.60,
              "isActive": true,
              "selectionId": "59182737"
            },
            {
              "canonicalOutcome": "AWAY",
              "rawName": "Arsenal",
              "odds": 4.20,
              "isActive": true,
              "selectionId": "59182738"
            }
          ]
        }
      ]
    }
  ]
}

Why Use PulseScore for Bwin Data

Global Market Coverage

Pre-match odds from Bwin across Soccer, Basketball, Tennis, Ice Hockey, Baseball, American Football, and Cricket. Strong European league coverage.

Normalized Market Data

All markets use canonical naming - MATCH_RESULT, OVER_UNDER, ASIAN_HANDICAP, etc. Same structure across all sports. No mapping headaches.

REST API with Swagger Docs

Clean RESTful endpoints with full Swagger/OpenAPI documentation. Paginated events, league filtering, and single event lookups.

Live Events

Access in-play events via the live-events endpoint, filtered by sport. Updated in real time as events progress.

Live WebSocket Streaming

Real-time push of all in-play events for the chosen sport, broadcast every ~2 seconds. PRO and MAX plans only — connect once, receive every update.

Frequently Asked Questions

What data does the Bwin API provide?

PulseScore provides pre-match odds from Bwin for Soccer, Basketball, Tennis, Ice Hockey, Baseball, American Football, and Cricket. Each event includes normalized market data with canonical market types, selections, and odds.

What sports are covered?

Soccer, Basketball, Tennis, Ice Hockey, Baseball, American Football, and Cricket. Each sport has league listings and individual event endpoints with full market coverage.

How are the markets structured?

All markets use a canonical format: each market has a type (e.g., MATCH_RESULT, OVER_UNDER), period (FULL_TIME, FIRST_HALF), and selections with decimal odds. The same structure is used across all sports and bookmakers.

Is there a free tier?

Yes. The BASIC plan is free and includes 500 API requests per month. Upgrade to PRO or MAX for unlimited requests.

Can I access both Bet365 and Bwin with the same API key?

Yes. A single API key gives you access to all bookmakers included in your plan. No need for separate keys or accounts.

How do I authenticate with the API?

Sign up for a free account, generate an API key from your dashboard, and pass it via the X-Secret header. The same key works for all bookmaker APIs.

Is there a WebSocket feed for live events?

Yes. PRO and MAX plans get access to a WebSocket endpoint at wss://api.pulsescore.net/api/bwin/ws/live that pushes every in-play event for the subscribed sport every ~2 seconds. Pass key and sport as query parameters. PRO supports 1 concurrent connection, MAX supports 3.

Start Using the Bwin API Today

Free tier available. No credit card required. Get your API key in 30 seconds.